Basement Routes
Rooms, locked paths, stairs, and hazards create an escape route that should feel readable without feeling safe.
Released Mac Game
A fully released 2D platformer about clearing rooms, claiming keys, surviving strange hazards, and finding your way out from below.
Game direction
Al's Basement is built around survival, route finding, hazards, and the pressure of getting out, with fifty authored rooms across five haunted basement floors.
Rooms, locked paths, stairs, and hazards create an escape route that should feel readable without feeling safe.
The loop centers on avoiding danger, solving the route, and making it out rather than sweeping up scattered collectibles.
The new logo system gives the released game a polished, recognizable mark across the website, support surface, and store presentation.
Visual System
The mark combines a basement stairwell, locked door, platformer geometry, and a precise teal beam, giving Al's Basement a darker game identity that still fits inside PixelPacific's product family.
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